Suchergebnisse

Suchergebnisse 1-3 von insgesamt 3.

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  • Leveling System

    Bludgeon - - Feedback & Ideas

    Beitrag

    I think the leveling system should also be based on skills and combat should be a part of those skills in which can be trained and raised. I feel like a minor combat leveling system would be cool especially for those who might want to do something like a tournament pit. In tribal cultures fighting was how they appointed leadership and also decided things like mating rights, territory etc so I feel is very important to any game especially in crude caveman setting such as this. I sort of disagree …

  • Ideas to Prevent Griefing

    Bludgeon - - Feedback & Ideas

    Beitrag

    I think I mentioned this a bit in my first post. I can't remember where I posted it sorry. Anyway my ideas would be to have a leveling system where the first couple of levels is strictly PVE. This gives players a chance to become established before getting randomly attacked as a new player without any idea of how to play the game or survive. This would give everyone an even start. So those new players would not be able to be attacked by another player. But they still have to battle against the e…

  • Questions to the Community

    Bludgeon - - General Discussion

    Beitrag

    I love all the ideas stated above. I would really like to see the immersion of the different tribes or animal cultures. How can they be implemented in a way that helps each other in a pack situation? I would like it to also be able to team up animals with human. Like if a human befriends or tames a mammoth they can be used and implemented to haul more lumber at one time. A sabertooth on your team might have better tracking skills. While a mammoth would be strength based. A bird would be more agi…